Рўс‚р°с‚сњрё Рѕр° С‚рµрјсѓ: "we Were Here Forever" [ 2025 ]
: Unlike its predecessors, which were relatively short, Forever offers a substantial 10–12 hour campaign. TheGamer notes it as the most approachable entry for newcomers despite being the fourth installment. Critical Perspectives: "A Frustratingly Fun Slog"
: GamingTrend argues that the game feels like a "slog" at times due to "artificially extended" puzzle repetition. : Unlike its predecessors, which were relatively short,
: The game relies entirely on verbal communication via walkie-talkies. Reviews from IGN and IGN Nordic praise the puzzles for being some of the "cleverest and most satisfying" in the genre, testing everything from symbol recognition to complex logic. : Unlike its predecessors