: Make the "Morph" parameter a primary modulation destination so users can use Avenger's powerful LFOs or the "Math/Increment" modsource to create evolving, organic textures. Why this fits the "Vengeance" style:
: Instead of a standard volume crossfade, this feature would use FFT (Fast Fourier Transform) to analyze the frequency content of two "oscillators" and allow the user to blend their spectral signatures. This creates entirely new timbres that retain the harmonic characteristics of both sources. Vengeance Free Download (v2.2.1)
: A dedicated 3D spectral waterfall display in the main GUI to show how the harmonics are shifting in real-time. : Make the "Morph" parameter a primary modulation
: Just as recent updates fixed high CPU usage, this feature would be optimized to run within the existing engine without causing DAW lag. : A dedicated 3D spectral waterfall display in
Feature Proposal: