Vampyr-game-link -
: Your decisions to spare or kill citizens determine which of the four possible endings you receive.
In , the Citizen Morality and Difficulty System is a core feature that directly links your moral choices to the game's difficulty level. Key aspects of this feature include: vampyr-game-link
: You gain significantly more experience points (XP) by consuming named citizens (1,000–5,000+ XP) than by killing regular enemies or completing quests (5–400 XP). : Your decisions to spare or kill citizens
: Choosing to be "evil" and embracing citizens makes the game easier by allowing you to unlock and upgrade powerful vampiric abilities more quickly. vampyr-game-link