The Invisible Hours Access

The story draws from historical figures and classic "whodunit" tropes, heavily inspired by Agatha Christie and Christopher Nolan’s The Prestige .

The narrative takes place over a single hour, but with seven suspects, there are effectively seven interwoven hours of content happening at once. The Invisible Hours

is an experimental murder mystery that redefines traditional storytelling by blending the boundaries between video games, cinema, and immersive theater. Developed by Tequila Works, it is less of a traditional "game" and more of a "spherical narrative" where you exist as an invisible observer. The Core Concept: Immersive Theatre The story draws from historical figures and classic

Nikola Tesla, found murdered just as his guests arrive. but with seven suspects