Before animating, define the scene's and layers.
Draw a rough sketch or use a 3D room model as a reference to establish perspective, as characters moving toward the camera must grow exponentially larger. 2. Modeling and Rigging Tentacles PB HD - Tentacles for anime girl.mp4
For more direct control, use Inverse Kinematics (IK) to drive the entire tentacle chain with a single target controller. 2D Workflow (After Effects) Before animating, define the scene's and layers
Use an Array Modifier with an "object offset" (using an empty) to create a tapering effect where the tail gets thinner toward the end. PB HD - Tentacles for anime girl.mp4