Naughty: Bear
: Players earn "Naughty Points" by vandalizing the environment, sabotaging objects like power boxes and toilets, and terrifying other bears.
Upon its release, the game received mixed to negative reviews. Critics from publications like The Guardian and GameSpot praised its unique concept and dark humor but heavily criticized its repetitive gameplay, technical glitches, and clunky camera controls. Naughty Bear
Despite these flaws, Naughty Bear developed a cult following and spawned a sequel, , in 2012. Its biggest legacy, however, is its influence on its developer, Behavior Interactive; many fans note that the "stalking and trapping" mechanics of Naughty Bear served as a spiritual precursor to the studio's massive horror hit, Dead by Daylight . In 2023, the studio directly referenced this history by adding Naughty Bear as a legendary outfit for the Trapper in Dead by Daylight . : Players earn "Naughty Points" by vandalizing the
Released in 2010 by Artificial Mind & Movement (now Behavior Interactive), is a dark comedy action game that subverts the "cuddly" aesthetic of childhood toys with a story of extreme, psychological violence. Often described as a "slasher movie starring teddy bears," the game follows a tattered bear named Naughty who, after being ostracized and mocked by the other residents of Perfection Island, embarks on a sadistic quest for revenge. The Story: A Tale of Social Rejection Despite these flaws, Naughty Bear developed a cult
: One of the game's core features is the ability to drive other bears into a state of "insanity". By stalking them, using traps, and performing frightening acts, Naughty can push a bear to the point of suicidal insanity, where they may eventually take their own life.