Enable this in the Camera object settings to mimic real-world lenses.
Toggle ray tracing via the Render object. Nvidia RTX users utilize DXR, while AMD RX users now see up to a 400% performance boost.
You can now drag a custom mesh onto a Shadow Catcher object to receive indirect shadows and reflections from your subject. 4. Texturing & Materials 4.04 Update Overview - Learn Toolbag 4, Ep. 9
Version 4.04 moved to a DX12 backend, offering better memory handling and ray-tracing performance.
Enable this in the Render settings to reduce noise in complex scenes with multiple lights.
Switch between Bake , Texture , and Render workspaces at the top of the interface to access specialized toolsets. 2. Utilizing 4.04 Camera Features
Enable this in the Camera object settings to mimic real-world lenses.
Toggle ray tracing via the Render object. Nvidia RTX users utilize DXR, while AMD RX users now see up to a 400% performance boost. Marmoset Toolbag 4.04
You can now drag a custom mesh onto a Shadow Catcher object to receive indirect shadows and reflections from your subject. 4. Texturing & Materials 4.04 Update Overview - Learn Toolbag 4, Ep. 9 Enable this in the Camera object settings to
Version 4.04 moved to a DX12 backend, offering better memory handling and ray-tracing performance. You can now drag a custom mesh onto
Enable this in the Render settings to reduce noise in complex scenes with multiple lights.
Switch between Bake , Texture , and Render workspaces at the top of the interface to access specialized toolsets. 2. Utilizing 4.04 Camera Features