Map.txd -
local txd = engineLoadTXD("map.txd") engineImportTXD(txd, 2357) -- Replaces textures for object 2357 Use code with caution. Copied to clipboard
Dirt, grass, tree bark, leaves, wooden planks, stone rubble. map.txd
Concrete, asphalt, brick walls, graffiti, store signs, metal gratings. local txd = engineLoadTXD("map
Add these to make surfaces look wet, metallic, or polished (e.g., metal_spec.png ). local txd = engineLoadTXD("map.txd") engineImportTXD(txd