Giant Dancing Simulator Script ❲2026 Update❳

-- Load dance animations local animator = character:WaitForChild("Humanoid"):WaitForChild("Animator") for danceMove, animationName in pairs(danceAnimations) do local animation = Instance.new("Animation") animation.Name = animationName animation.AnimationId = "rbxassetid://" .. tostring(RunService:LoadAnimation(animationName).AnimationId) animator:LoadAnimation(animation) end end) end)

-- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService") Giant Dancing Simulator Script

Also, you need to have a CommandHandler script in your game to handle the commands. danceMove = ""

-- Event listener for player added Players.PlayerAdded:Connect(function(player) -- Initialize player data playerData[player.UserId] = { isGiant = false, danceMove = "", } Giant Dancing Simulator Script

-- Event listener for player character added Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function(character) -- Make player giant when their character spawns makeGiant(player)

The animations can be created using the Roblox Animation Editor.