If you are trying to "develop" or add features to this specific build:
Depending on whether you are looking to set up this specific version or develop new content for it, here is how to proceed: Setting Up the Environment
: Ensure the folders for Royalty , Ideology , and Biotech are present in the Data directory. You can verify their status in the Mods menu within the game's main screen.
: RimWorld is built on Unity and coded in C# . Most "feature" development involves creating a C# library ( .dll ) that interacts with the game's Assembly-CSharp.dll .
: Use a tool like dnSpy or ILSpy to view the game's source code to understand how existing systems (like pawns or world generation) function. Modding Tools :
: A performance mod essential for maintaining high TPS (Ticks Per Second) in the late game.