: Crucial fixes addressed "wounded stasis" for soldiers in barracks and issues with raiders not dropping stolen weapons when killed. Visual and Structural Improvements
The v0.8.0 update focused on refining AI behavior and resource management to create a more immersive, if sometimes more demanding, survival experience: Farthest.Frontier.v0.8.0p5.rar
: Harvesting stone became more tied to road clearing, with some players finding they had to build roads over stone deposits just to encourage mining. : Crucial fixes addressed "wounded stasis" for soldiers
: Villagers in this version showed a new prioritization logic, often preferring to clear roads or stock shelters over clearing active build sites. Resource Balancing : if sometimes more demanding
For those looking to explore these changes in-depth, the official provides detailed Patch Notes and community discussions.