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"Beginning Java Game Development with LibGDX" by Lee Stemkoski, published by Apress, provides a comprehensive, hands-on guide for beginners to create 2D and 3D games using the Java-based, open-source LibGDX framework. The book teaches game development through 12 project-based prototypes covering input, physics, UI via Scene2D, and audio, with full source code available on GitHub. For more details, visit O'Reilly . Java Game Development with LibGDX - Springer Nature
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