Antinomy Access

❌ : Since players sit opposite each other, reading the timeline "backwards" or "forwards" can be disorienting initially.

: You play a card to move along a 16-card timeline. You move to the past based on color/symbol or to the future based on the number. antinomy

❌ : The "blocked color" mechanic can sometimes disrupt long-term plans with little counterplay. ❌ : Since players sit opposite each other,

A 2-player tactical card game designed by John Baluci and published by Button Shy Games. Players act as sorcerers traveling through time to collect "Paradox Crystals." chess-like tactical movement

💡 : Fans of logic puzzles, chess-like tactical movement, and "wallet games" like Sprawlopolis or Circle the Wagons . 🥊 Touhou Hyouibana: Antinomy of Common Flowers